Making a library based game engine
Posted by: altug
I am currently making a library that lets you add basic obstacles rooms and players to the scene all based on the web. The only issue im facing is collision boxes and their paddings.
Score: 3
Category: game
Added: 2025-12-12 11:26:21
tracehunter
Consider using an existing physics library like matter.js as a reference. Collision detection is deceptively complex.
daniwild
The padding issue might be related to CSS box-sizing. Are you accounting for border-box vs content-box?
randomator
For collision detection, have you looked at spatial hashing? Works great for web-based game engines. Happy to share some code.